Therapeutic presence - virtual illusions for neurorehabilitation

Abstract

The poster presents a project in which a computer game for neuro-rehabilitation is developed and its application explored. The development is based on the principles of mirror therapy and draws on recent findings in research on the concept of presence. Specifically, it is assumed that artistic virtual environments (VE) induce high presence experiences and thus enhance the treatment of neurologic diseases.

Publication
11th International Conference on Entertainment Computing
Date
Links
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